OLED Display SSD1306 i2c 128x64 demo
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Synopsis
Demo of different graphics and test modes of SSD1306.
Code
1 //Arduino UNO
2 //SSD1306
3 ////Pin A4 SDA
4 ////Pin A5 SCL
5
6 /**************************************************************************
7 This is an example for our Monochrome OLEDs based on SSD1306 drivers
8
9 Pick one up today in the adafruit shop!
10 ------> http://www.adafruit.com/category/63_98
11
12 This example is for a 128x64 pixel display using I2C to communicate
13 3 pins are required to interface (two I2C and one reset).
14
15 Adafruit invests time and resources providing this open
16 source code, please support Adafruit and open-source
17 hardware by purchasing products from Adafruit!
18
19 Written by Limor Fried/Ladyada for Adafruit Industries,
20 with contributions from the open source community.
21 BSD license, check license.txt for more information
22 All text above, and the splash screen below must be
23 included in any redistribution.
24 **************************************************************************/
25
26 #include <SPI.h>
27 #include <Wire.h>
28 #include <Adafruit_GFX.h>
29 #include <Adafruit_SSD1306.h>
30
31 #define SCREEN_WIDTH 128 // OLED display width, in pixels
32 #define SCREEN_HEIGHT 64 // OLED display height, in pixels
33
34 // Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
35 #define OLED_RESET 4 // Reset pin # (or -1 if sharing Arduino reset pin)
36 Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
37
38 #define NUMFLAKES 10 // Number of snowflakes in the animation example
39
40 #define LOGO_HEIGHT 16
41 #define LOGO_WIDTH 16
42 static const unsigned char PROGMEM logo_bmp[] =
43 { B00000000, B11000000,
44 B00000001, B11000000,
45 B00000001, B11000000,
46 B00000011, B11100000,
47 B11110011, B11100000,
48 B11111110, B11111000,
49 B01111110, B11111111,
50 B00110011, B10011111,
51 B00011111, B11111100,
52 B00001101, B01110000,
53 B00011011, B10100000,
54 B00111111, B11100000,
55 B00111111, B11110000,
56 B01111100, B11110000,
57 B01110000, B01110000,
58 B00000000, B00110000 };
59
60 void setup() {
61 Serial.begin(9600);
62
63 // SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
64 if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3D)) { // Address 0x3D for 128x64
65 Serial.println(F("SSD1306 allocation failed"));
66 for(;;); // Don't proceed, loop forever
67 }
68
69 // Show initial display buffer contents on the screen --
70 // the library initializes this with an Adafruit splash screen.
71 display.display();
72 delay(2000); // Pause for 2 seconds
73
74 // Clear the buffer
75 display.clearDisplay();
76
77 // Draw a single pixel in white
78 display.drawPixel(10, 10, SSD1306_WHITE);
79
80 // Show the display buffer on the screen. You MUST call display() after
81 // drawing commands to make them visible on screen!
82 display.display();
83 delay(2000);
84 // display.display() is NOT necessary after every single drawing command,
85 // unless that's what you want...rather, you can batch up a bunch of
86 // drawing operations and then update the screen all at once by calling
87 // display.display(). These examples demonstrate both approaches...
88
89 testdrawline(); // Draw many lines
90
91 testdrawrect(); // Draw rectangles (outlines)
92
93 testfillrect(); // Draw rectangles (filled)
94
95 testdrawcircle(); // Draw circles (outlines)
96
97 testfillcircle(); // Draw circles (filled)
98
99 testdrawroundrect(); // Draw rounded rectangles (outlines)
100
101 testfillroundrect(); // Draw rounded rectangles (filled)
102
103 testdrawtriangle(); // Draw triangles (outlines)
104
105 testfilltriangle(); // Draw triangles (filled)
106
107 testdrawchar(); // Draw characters of the default font
108
109 testdrawstyles(); // Draw 'stylized' characters
110
111 testscrolltext(); // Draw scrolling text
112
113 testdrawbitmap(); // Draw a small bitmap image
114
115 // Invert and restore display, pausing in-between
116 display.invertDisplay(true);
117 delay(1000);
118 display.invertDisplay(false);
119 delay(1000);
120
121 testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
122 }
123
124 void loop() {
125 }
126
127 void testdrawline() {
128 int16_t i;
129
130 display.clearDisplay(); // Clear display buffer
131
132 for(i=0; i<display.width(); i+=4) {
133 display.drawLine(0, 0, i, display.height()-1, SSD1306_WHITE);
134 display.display(); // Update screen with each newly-drawn line
135 delay(1);
136 }
137 for(i=0; i<display.height(); i+=4) {
138 display.drawLine(0, 0, display.width()-1, i, SSD1306_WHITE);
139 display.display();
140 delay(1);
141 }
142 delay(250);
143
144 display.clearDisplay();
145
146 for(i=0; i<display.width(); i+=4) {
147 display.drawLine(0, display.height()-1, i, 0, SSD1306_WHITE);
148 display.display();
149 delay(1);
150 }
151 for(i=display.height()-1; i>=0; i-=4) {
152 display.drawLine(0, display.height()-1, display.width()-1, i, SSD1306_WHITE);
153 display.display();
154 delay(1);
155 }
156 delay(250);
157
158 display.clearDisplay();
159
160 for(i=display.width()-1; i>=0; i-=4) {
161 display.drawLine(display.width()-1, display.height()-1, i, 0, SSD1306_WHITE);
162 display.display();
163 delay(1);
164 }
165 for(i=display.height()-1; i>=0; i-=4) {
166 display.drawLine(display.width()-1, display.height()-1, 0, i, SSD1306_WHITE);
167 display.display();
168 delay(1);
169 }
170 delay(250);
171
172 display.clearDisplay();
173
174 for(i=0; i<display.height(); i+=4) {
175 display.drawLine(display.width()-1, 0, 0, i, SSD1306_WHITE);
176 display.display();
177 delay(1);
178 }
179 for(i=0; i<display.width(); i+=4) {
180 display.drawLine(display.width()-1, 0, i, display.height()-1, SSD1306_WHITE);
181 display.display();
182 delay(1);
183 }
184
185 delay(2000); // Pause for 2 seconds
186 }
187
188 void testdrawrect(void) {
189 display.clearDisplay();
190
191 for(int16_t i=0; i<display.height()/2; i+=2) {
192 display.drawRect(i, i, display.width()-2*i, display.height()-2*i, SSD1306_WHITE);
193 display.display(); // Update screen with each newly-drawn rectangle
194 delay(1);
195 }
196
197 delay(2000);
198 }
199
200 void testfillrect(void) {
201 display.clearDisplay();
202
203 for(int16_t i=0; i<display.height()/2; i+=3) {
204 // The INVERSE color is used so rectangles alternate white/black
205 display.fillRect(i, i, display.width()-i*2, display.height()-i*2, SSD1306_INVERSE);
206 display.display(); // Update screen with each newly-drawn rectangle
207 delay(1);
208 }
209
210 delay(2000);
211 }
212
213 void testdrawcircle(void) {
214 display.clearDisplay();
215
216 for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
217 display.drawCircle(display.width()/2, display.height()/2, i, SSD1306_WHITE);
218 display.display();
219 delay(1);
220 }
221
222 delay(2000);
223 }
224
225 void testfillcircle(void) {
226 display.clearDisplay();
227
228 for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
229 // The INVERSE color is used so circles alternate white/black
230 display.fillCircle(display.width() / 2, display.height() / 2, i, SSD1306_INVERSE);
231 display.display(); // Update screen with each newly-drawn circle
232 delay(1);
233 }
234
235 delay(2000);
236 }
237
238 void testdrawroundrect(void) {
239 display.clearDisplay();
240
241 for(int16_t i=0; i<display.height()/2-2; i+=2) {
242 display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
243 display.height()/4, SSD1306_WHITE);
244 display.display();
245 delay(1);
246 }
247
248 delay(2000);
249 }
250
251 void testfillroundrect(void) {
252 display.clearDisplay();
253
254 for(int16_t i=0; i<display.height()/2-2; i+=2) {
255 // The INVERSE color is used so round-rects alternate white/black
256 display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
257 display.height()/4, SSD1306_INVERSE);
258 display.display();
259 delay(1);
260 }
261
262 delay(2000);
263 }
264
265 void testdrawtriangle(void) {
266 display.clearDisplay();
267
268 for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
269 display.drawTriangle(
270 display.width()/2 , display.height()/2-i,
271 display.width()/2-i, display.height()/2+i,
272 display.width()/2+i, display.height()/2+i, SSD1306_WHITE);
273 display.display();
274 delay(1);
275 }
276
277 delay(2000);
278 }
279
280 void testfilltriangle(void) {
281 display.clearDisplay();
282
283 for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
284 // The INVERSE color is used so triangles alternate white/black
285 display.fillTriangle(
286 display.width()/2 , display.height()/2-i,
287 display.width()/2-i, display.height()/2+i,
288 display.width()/2+i, display.height()/2+i, SSD1306_INVERSE);
289 display.display();
290 delay(1);
291 }
292
293 delay(2000);
294 }
295
296 void testdrawchar(void) {
297 display.clearDisplay();
298
299 display.setTextSize(1); // Normal 1:1 pixel scale
300 display.setTextColor(SSD1306_WHITE); // Draw white text
301 display.setCursor(0, 0); // Start at top-left corner
302 display.cp437(true); // Use full 256 char 'Code Page 437' font
303
304 // Not all the characters will fit on the display. This is normal.
305 // Library will draw what it can and the rest will be clipped.
306 for(int16_t i=0; i<256; i++) {
307 if(i == '\n') display.write(' ');
308 else display.write(i);
309 }
310
311 display.display();
312 delay(2000);
313 }
314
315 void testdrawstyles(void) {
316 display.clearDisplay();
317
318 display.setTextSize(1); // Normal 1:1 pixel scale
319 display.setTextColor(SSD1306_WHITE); // Draw white text
320 display.setCursor(0,0); // Start at top-left corner
321 display.println(F("Hello, world!"));
322
323 display.setTextColor(SSD1306_BLACK, SSD1306_WHITE); // Draw 'inverse' text
324 display.println(3.141592);
325
326 display.setTextSize(2); // Draw 2X-scale text
327 display.setTextColor(SSD1306_WHITE);
328 display.print(F("0x")); display.println(0xDEADBEEF, HEX);
329
330 display.display();
331 delay(2000);
332 }
333
334 void testscrolltext(void) {
335 display.clearDisplay();
336
337 display.setTextSize(2); // Draw 2X-scale text
338 display.setTextColor(SSD1306_WHITE);
339 display.setCursor(10, 0);
340 display.println(F("scroll"));
341 display.display(); // Show initial text
342 delay(100);
343
344 // Scroll in various directions, pausing in-between:
345 display.startscrollright(0x00, 0x0F);
346 delay(2000);
347 display.stopscroll();
348 delay(1000);
349 display.startscrollleft(0x00, 0x0F);
350 delay(2000);
351 display.stopscroll();
352 delay(1000);
353 display.startscrolldiagright(0x00, 0x07);
354 delay(2000);
355 display.startscrolldiagleft(0x00, 0x07);
356 delay(2000);
357 display.stopscroll();
358 delay(1000);
359 }
360
361 void testdrawbitmap(void) {
362 display.clearDisplay();
363
364 display.drawBitmap(
365 (display.width() - LOGO_WIDTH ) / 2,
366 (display.height() - LOGO_HEIGHT) / 2,
367 logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
368 display.display();
369 delay(1000);
370 }
371
372 #define XPOS 0 // Indexes into the 'icons' array in function below
373 #define YPOS 1
374 #define DELTAY 2
375
376 void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
377 int8_t f, icons[NUMFLAKES][3];
378
379 // Initialize 'snowflake' positions
380 for(f=0; f< NUMFLAKES; f++) {
381 icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
382 icons[f][YPOS] = -LOGO_HEIGHT;
383 icons[f][DELTAY] = random(1, 6);
384 Serial.print(F("x: "));
385 Serial.print(icons[f][XPOS], DEC);
386 Serial.print(F(" y: "));
387 Serial.print(icons[f][YPOS], DEC);
388 Serial.print(F(" dy: "));
389 Serial.println(icons[f][DELTAY], DEC);
390 }
391
392 for(;;) { // Loop forever...
393 display.clearDisplay(); // Clear the display buffer
394
395 // Draw each snowflake:
396 for(f=0; f< NUMFLAKES; f++) {
397 display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SSD1306_WHITE);
398 }
399
400 display.display(); // Show the display buffer on the screen
401 delay(200); // Pause for 1/10 second
402
403 // Then update coordinates of each flake...
404 for(f=0; f< NUMFLAKES; f++) {
405 icons[f][YPOS] += icons[f][DELTAY];
406 // If snowflake is off the bottom of the screen...
407 if (icons[f][YPOS] >= display.height()) {
408 // Reinitialize to a random position, just off the top
409 icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
410 icons[f][YPOS] = -LOGO_HEIGHT;
411 icons[f][DELTAY] = random(1, 6);
412 }
413 }
414 }
415 }